// Created by Crowbar 0.71
====== File Size ======
	269,190
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,051 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,052 - 4,467 theMdlFileData.theBones 14
	4,468 - 6,031 theMdlFileData.theAttachments 17
	6,032 - 6,043 theMdlFileData.theHitboxSets 1
	6,044 - 6,059 [ERROR] Unread bytes (non-zero) [ 02 04 03 05 08 07 00 0A 06 0C 0D 0B 09 01 00 00 ]
	6,060 - 6,335 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 3
	6,061 - 6,064 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	6,065 - 6,067 anAnimationDesc.anAnimation [@idle_seq] alignment [ 1A 00 00 ]
	6,068 - 6,152 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,153 - 6,156 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	6,157 - 6,159 anAnimationDesc.anAnimation [@attack_seq] alignment [ 1A 00 00 ]
	6,160 - 6,244 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,245 - 6,248 anAnimationDesc.anAnimation [@w_p2011_mp_execution_gun_steal] (unused empty data structure at the end of the list)
	6,249 - 6,251 anAnimationDesc.anAnimation [@w_p2011_mp_execution_gun_steal] alignment [ 1A 00 00 ]
	6,252 - 6,703 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	6,704 - 7,399 theMdlFileData.theSequenceDescs 3
	7,400 - 7,455 [idle_seq] aSeqDesc.theBoneWeights 14
	7,456 - 7,457 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	7,458 - 7,459 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	7,460 - 7,699 [attack_seq] aSeqDesc.theEvents 3
	7,700 - 7,701 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	7,702 - 7,703 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	7,704 - 8,183 [w_p2011_mp_execution_gun_steal] aSeqDesc.theEvents 6
	8,184 - 8,239 [w_p2011_mp_execution_gun_steal] aSeqDesc.theBoneWeights 14
	8,240 - 8,241 [w_p2011_mp_execution_gun_steal] aSeqDesc.theAnimDescIndexes 1
	8,242 - 8,243 [w_p2011_mp_execution_gun_steal] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	8,244 - 8,323 theMdlFileData.theBodyParts 5
	8,324 - 8,471 aBodyPart.theModels 1
	8,472 - 8,767 aBodyPart.theModels 2
	8,768 - 9,063 aBodyPart.theModels 2
	9,064 - 9,359 aBodyPart.theModels 2
	9,360 - 9,507 aBodyPart.theModels 1
	9,508 - 9,623 aModel.theMeshes 1
	9,624 - 9,739 aModel.theMeshes 1
	9,740 - 9,855 aModel.theMeshes 1
	9,856 - 9,971 aModel.theMeshes 1
	9,972 - 9,983 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	9,984 - 10,423 theMdlFileData.theTextures 10
	10,424 - 10,427 theMdlFileData.theTexturePaths 1
	10,428 - 10,587 theMdlFileData.theSkinFamilies 8
	10,588 - 10,641 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	10,642 - 10,643 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	10,644 - 12,503 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 40 00 00 00 78 00 00 00 B0 00 00 00 58 01 00 00 38 ... ]
	12,504 - 12,504 aSeqDesc.theActivityName = ""
	12,505 - 12,530 theNameCopy = "weapons/p2011/w_p2011.mdl"
	12,531 - 12,537 theSurfacePropName = "weapon"
	12,538 - 12,550 aBone.theName = "ja_c_propGun"
	12,551 - 12,562 aBone.theName = "weapon_bone"
	12,563 - 12,573 aBone.theName = "def_c_base"
	12,574 - 12,597 aBone.theName = "def_c_proscreen_handgun"
	12,598 - 12,608 aBone.theName = "def_c_bolt"
	12,609 - 12,623 aBone.theName = "def_c_sight_on"
	12,624 - 12,636 aBone.theName = "muzzle_flash"
	12,637 - 12,659 aBone.theName = "def_c_suppressor_sq_sm"
	12,660 - 12,683 aBone.theName = "def_c_suppressor_cyl_sm"
	12,684 - 12,689 aBone.theName = "shell"
	12,690 - 12,699 aBone.theName = "l_hand_ik"
	12,700 - 12,709 aBone.theName = "r_hand_ik"
	12,710 - 12,733 aBone.theName = "muzzle_flash_suppressor"
	12,734 - 12,760 aBone.theName = "muzzle_flash_suppressor_sq"
	12,761 - 12,772 anAttachment.theName = "CAMERA_BASE"
	12,773 - 12,779 anAttachment.theName = "CAMERA"
	12,780 - 12,786 anAttachment.theName = "L_HAND"
	12,787 - 12,793 anAttachment.theName = "R_HAND"
	12,794 - 12,805 anAttachment.theName = "SWAY_ROTATE"
	12,806 - 12,824 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	12,825 - 12,834 anAttachment.theName = "proscreen"
	12,835 - 12,849 anAttachment.theName = "suppressor_cyl"
	12,850 - 12,863 anAttachment.theName = "suppressor_sq"
	12,864 - 12,867 anAttachment.theName = "REF"
	12,868 - 12,876 anAttachment.theName = "sight_on"
	12,877 - 12,884 aHitboxSet.theName = "default"
	12,885 - 12,894 anAnimationDesc.theName = @idle_seq
	12,895 - 12,906 anAnimationDesc.theName = @attack_seq
	12,907 - 12,938 anAnimationDesc.theName = @w_p2011_mp_execution_gun_steal
	12,939 - 12,947 aSeqDesc.theName = "idle_seq"
	12,948 - 12,959 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	12,960 - 12,970 aSeqDesc.theName = "attack_seq"
	12,971 - 12,992 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	12,993 - 13,015 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	13,016 - 13,046 aSeqDesc.theName = "w_p2011_mp_execution_gun_steal"
	13,047 - 13,069 anEvent.theName = AE_SV_VSCRIPT_CALLBACK
	13,070 - 13,077 aBodyPart.theName = "w_p2011"
	13,078 - 13,095 aBodyPart.theName = "suppressor_cyl_sm"
	13,096 - 13,112 aBodyPart.theName = "suppressor_sq_sm"
	13,113 - 13,152 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl"
	13,153 - 13,199 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_skin31"
	13,200 - 13,248 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_prime_01"
	13,249 - 13,297 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_prime_02"
	13,298 - 13,346 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_prime_03"
	13,347 - 13,395 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_prime_04"
	13,396 - 13,444 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_prime_05"
	13,445 - 13,493 aTexture.thePathFileName = "models\Weapons_R2\p2011_pstl\P2011_pstl_prime_06"
	13,494 - 13,534 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	13,535 - 13,573 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	13,574 - 269,189 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 00 00 00 00 00 01 00 00 00 29 B2 6F 25 78 02 00 ... ]
	269,190 - 269,190 END OF FILE + 1 (File size)
========================
